<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wikibase.semantic-kompakkt.de/w/index.php?action=history&amp;feed=atom&amp;title=Destiny_2_Forsaken_Expansion_Revealed</id>
	<title>Destiny 2 Forsaken Expansion Revealed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wikibase.semantic-kompakkt.de/w/index.php?action=history&amp;feed=atom&amp;title=Destiny_2_Forsaken_Expansion_Revealed"/>
	<link rel="alternate" type="text/html" href="https://wikibase.semantic-kompakkt.de/w/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;action=history"/>
	<updated>2026-04-19T23:05:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=28139&amp;oldid=prev</id>
		<title>JordanSorrells at 10:13, 18 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wikibase.semantic-kompakkt.de/w/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=28139&amp;oldid=prev"/>
		<updated>2026-04-18T10:13:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:13, 18 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A spokesperson &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer clarified &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;system &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/del&gt;not been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implemented in&lt;/del&gt;-game as of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet, referring chiefly to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent &lt;/del&gt;release of Destiny 2 and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forthcoming release &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty W&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The major Destiny 2 expansion will be priced at $39.99, but there are a number of ways to purchase it. Those that also want access to three premium content releases (that are set to arrive in Winter 2018, Spring 2019, and Summer 2019) can pick it up alongside what Activision is calling the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destiny &lt;/del&gt;2 Annual Pass for $69.99. Additionally, Those that don&amp;#039;t yet own the first-person shooter can buy the Digital Deluxe version of the game for $79.99 to get all of the above, the base game, and the previous downloadable cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This paragraph is the very definition of pay-to-win, with in-game purchases resulting in the reward of manufactured victories. The patent goes on to suggest a deeper level of specificity to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suggesting that it could deliberately manipulate beginners into purchases &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matching them with expert players with a playing style that the beginner wishes to emul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As promised&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activision &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bungie finally detailed what &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect from Destiny 2 _ &lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming _Forsaken expansion today&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Releasing on September 4, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first major expansion &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person shooter will include two new locations to explore, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a collaborative endgame mode called Gambit. This is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new feature that Activision President Cody Johnson was previously talking up as &amp;quot; one that introduces a whole new style &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play for first-person shooter gaming generally &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly for the shared-world shooter space &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destiny create&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;Destiny 2: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Curse of Osiris sends the player to Mercury &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find Osiris, who is apparently &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most powerful Warlock to ever live&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking place after &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main Destiny 2 campaign has ended&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Osiris should have some answers about how &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vex, the machine army that has come through a gateway at Mercury&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking place as another narrative&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;driven experience, Curse of Osiris includes a new destination &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the form of Mercury and its Infinite Forest, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new social space dubbed the Lighthouse&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as new missions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strikes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raid content, and m&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Creutz&amp;#039;s analysis cannot be disputed, his speculations on the future seem overly optimistic. While Electronic Arts has stepped back its efforts to push loot-crates in Star Wars: Battlefront II , it is still planning to reactivate the feature at some point following retooling. While there&amp;#039;s a chance that stockholders may put their foot down regarding the predatory practice of making microtransactions an unavoidable part of video games, it seems unlikely so long as there are still gamers willing to pay more for bonus cont&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Forsaken will take players to two separate locations: a new section of the Reef called The Tangled Shore that has &amp;quot; fallen to lawlessness ,&amp;quot; and The Dreaming City, the home of the Awoken faction of humans that will be specifically used for endgame content such as the next raid. Bungie says that the location will be filled with &amp;quot; secrets to discover and bosses to defeat .&amp;quot; While these two locations will be exclusive to the new expansion, a free update available to all Destiny 2 owners will add in several new features including a revamped weapon slot system, improvements to mods, and other user interface upgra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**[https://Destiny2mix.com/ Destiny 2 exotic quests|https://destiny2mix.Com/] 2 ** , like its predecessor, isn&amp;#039;t quite delivering on the initial promise of the franchise nor is it keeping the player base happy at the moment. A lack of end game content and worse, a lack of transparency from developer Bungie, has resulted in a consistent flow of negative buzz on forums and Reddit. But change is com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Game Informer first reported on Creutz&amp;#039;s findings, which are based on an analysis of gaming company stock prices in the wake of various key releases. Creutz specifically cited drops in the value of Electronic Arts stock following the release of Star Wars: Battlefront II and Activision stock prices dropping after the release of Destiny 2 . While Creutz acknowledged that Destiny 2 had other reasons for attracting the ire of gamers (i.e. a buggy product on release day ), he still pointed to consumer backlash against microtransactions as a key factor in player dissatisfaction. Creutz s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond encouraging a &amp;quot;pay-to-win&amp;quot; mentality, the legality of microtransactions has been called into question. The State of Hawaii launched an investigation into Electronic Arts following the release of Star Wars: Battlefront II , fearing that the game&amp;#039;s loot-crate mechanic - in which the players get random items from purchasable crates - might be seen as a form of gambling aimed at children. Similar concerns have been raised by a lawmaker in the United Kingdom , who launched his own investigat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Destiny 2 is certainly a lot of fun, there&amp;#039;s a definite sense that Bungie needs to bring some additional content to the table to match with the timeframes of the first Destiny . After all, plenty of players may have exhausted the list of Destiny 2 Easter eggs to uncover , and perhaps even grown a little weary of trying to grab those Destiny 2 Prestige Leviathan Raid rewards . If so, those players will certainly be grateful for Curse of Osiris , should the expansion prove to be substantial content-w&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty &amp;#039;s billion-dollar sales figures come as little surprise. The series reliably performs remarkably well. Destiny 2 was a slightly riskier project — a follow-up to a new, expensive, and divisive intellectual property — and Activision has reason to be happy with its results thus far. The game, however, has experienced a fair share of controversy — Bungie&amp;#039;s handling of in-game progression and downloadable content has left many Destiny 2 players upset (and the developer apologizing). Activision has similarly come under scrutiny for the loot box mechanics of Overwatch , a game developed by Blizzard, one of its subsidiaries. But luckily &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activision, the brunt of player backlash has been directed toward EA, its primary publishing rival, due to Star Wars Battlefront 2 &amp;#039;s loot boxes . And so, with a strong year soon to be behind it, Activision has plenty of momentum heading into 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Forsaken will take players to two separate locations: a new section of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reef called The Tangled Shore that has &amp;quot; fallen to lawlessness ,&amp;quot; and The Dreaming City, the home of the Awoken faction of humans that will be specifically used for endgame content such as the next raid. Bungie says &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the location will be filled with &amp;quot; secrets to discover and bosses to defeat .&amp;quot; While these two locations will be exclusive to the new expansion, a free update available to all Destiny 2 owners will add in several new features including a revamped weapon slot &lt;/ins&gt;system&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, improvements to mods, and other user interface upgra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They&amp;#039;re certainly &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beating around the bush when it comes to the death of a fan-favorite. According to Taylor, the team always knew it was going to be Cayde, and that his death had &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned for a long while. Fans had previously datamined information regarding Cayde&amp;#039;s death, but Barrett and Taylor said that info was actually unrelated to the Forsaken expansion. Clearly, Cayde&amp;#039;s death wasn&amp;#039;t just a Forsaken -only event &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bungie had been tossing the idea around for much lon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Destiny 2 _ &amp;#039;s Warmind expansion has finally revealed a secret that fans of the &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series thought might never be unveiled. The identity of a mysterious character known only &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Exo Stranger has been the subject &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debate for fans since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original _Destiny &amp;#039;s &lt;/ins&gt;release &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in September 2014. Now, a number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clues have revealed that the Exo Stranger is none other than Elsie Bray , the main narrative character in the Warmind expans&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The biggest knock against &lt;/ins&gt;Destiny 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after release was a lacking amount of postgame content, and that&amp;#039;s what Gambit mode looks to fix. It&amp;#039;s a 4-versus-4 mode that blends traditional competitive multiplayer with &amp;quot; unpredictable elements of [player versus environment play] .&amp;quot; Bungie&amp;#039;s Scott Taylor announced that the mode will be at E3 2018, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio has &amp;quot; always strived to create innovative experiences that will challenge and reward different kinds &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players and ensure their beloved pastime is rewarding .&amp;quot; In addition to the new mode, there will be a new story campaign developed by High Moon Studios that has players teaming up with Cayde-6 to chase after those that escaped the Prison &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eld&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimately, however, it was the Rasputin Puzzle, an in-game community event that took multiple days for the playerbase to unravel, that leads to what is essentially a confirmation of the identity of the Exo Stranger. The puzzle, which was a complicated cipher, had the following text embedded within&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The major Destiny 2 expansion will be priced at $39.99, but there are a number of ways to purchase it. Those that also want access to three premium content releases (that are set to arrive in Winter 2018, Spring 2019, and Summer 2019) can pick it up alongside what Activision is calling the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://destiny2mix.com/ destiny 2 Subclasses|https://destiny2mix.com/] &lt;/ins&gt;2 Annual Pass for $69.99. Additionally, Those that don&amp;#039;t yet own the first-person shooter can buy the Digital Deluxe version of the game for $79.99 to get all of the above, the base game, and the previous downloadable cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interview&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conducted &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eurogamer &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barrett &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taylor were asked about the decision leading up &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cayde-6&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;death &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The duo explained that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character is known &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his witty one&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;liners &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campy behavior even in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;face &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;death, &lt;/ins&gt;and that Destiny 2 : &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forsaken is Bungie&amp;#039;s earnest attempt &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steer &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series away from that action-hero trope&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The studio is hoping &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expansion will set a darker tone for a series that grapples with a lot of big, brooding questions&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it appears Cayde-6 was a necessary fatality &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guardians&amp;#039; nadir was successfully reached&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When asked if Cayde&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 was really dead or dead &amp;quot;like &lt;/ins&gt;in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;superhero movie&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; Taylor said&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;No&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&amp;#039;s definitely de&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Creutz&amp;#039;s analysis cannot be disputed, his speculations on the future seem overly optimistic. While Electronic Arts has stepped back its efforts to push loot-crates in Star Wars: Battlefront II , it is still planning to reactivate the feature at some point following retooling. While there&amp;#039;s a chance that stockholders may put their foot down regarding the predatory practice of making microtransactions an unavoidable part of video games, it seems unlikely so long as there are still gamers willing to pay more for bonus cont&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-28134:rev-28139 --&gt;
&lt;/table&gt;</summary>
		<author><name>JordanSorrells</name></author>
	</entry>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=28134&amp;oldid=prev</id>
		<title>SBYArletha: Created page with &quot;&lt;br&gt;A spokesperson for the developer clarified that this system has not been implemented in-game as of yet, referring chiefly to the recent release of Destiny 2 and the forthcoming release of Call of Duty W&lt;br&gt;&lt;br&gt; &lt;br&gt;The major Destiny 2 expansion will be priced at $39.99, but there are a number of ways to purchase it. Those that also want access to three premium content releases (that are set to arrive in Winter 2018, Spring 2019, and Summer 2019) can pick it up alongs...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wikibase.semantic-kompakkt.de/w/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=28134&amp;oldid=prev"/>
		<updated>2026-04-18T10:06:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;A spokesperson for the developer clarified that this system has not been implemented in-game as of yet, referring chiefly to the recent release of Destiny 2 and the forthcoming release of Call of Duty W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The major Destiny 2 expansion will be priced at $39.99, but there are a number of ways to purchase it. Those that also want access to three premium content releases (that are set to arrive in Winter 2018, Spring 2019, and Summer 2019) can pick it up alongs...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;A spokesperson for the developer clarified that this system has not been implemented in-game as of yet, referring chiefly to the recent release of Destiny 2 and the forthcoming release of Call of Duty W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The major Destiny 2 expansion will be priced at $39.99, but there are a number of ways to purchase it. Those that also want access to three premium content releases (that are set to arrive in Winter 2018, Spring 2019, and Summer 2019) can pick it up alongside what Activision is calling the Destiny 2 Annual Pass for $69.99. Additionally, Those that don&amp;#039;t yet own the first-person shooter can buy the Digital Deluxe version of the game for $79.99 to get all of the above, the base game, and the previous downloadable cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This paragraph is the very definition of pay-to-win, with in-game purchases resulting in the reward of manufactured victories. The patent goes on to suggest a deeper level of specificity to the system, suggesting that it could deliberately manipulate beginners into purchases by matching them with expert players with a playing style that the beginner wishes to emul&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As promised, Activision and Bungie finally detailed what to expect from Destiny 2 _ &amp;#039;s upcoming _Forsaken expansion today. Releasing on September 4, the first major expansion for the first-person shooter will include two new locations to explore, and a collaborative endgame mode called Gambit. This is the new feature that Activision President Cody Johnson was previously talking up as &amp;quot; one that introduces a whole new style of play for first-person shooter gaming generally and certainly for the shared-world shooter space that Destiny create&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Destiny 2: Curse of Osiris sends the player to Mercury to find Osiris, who is apparently the most powerful Warlock to ever live. Taking place after the main Destiny 2 campaign has ended, Osiris should have some answers about how to defeat the Vex, the machine army that has come through a gateway at Mercury. Taking place as another narrative-driven experience, Curse of Osiris includes a new destination in the form of Mercury and its Infinite Forest, a new social space dubbed the Lighthouse, as well as new missions, strikes, raid content, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Creutz&amp;#039;s analysis cannot be disputed, his speculations on the future seem overly optimistic. While Electronic Arts has stepped back its efforts to push loot-crates in Star Wars: Battlefront II , it is still planning to reactivate the feature at some point following retooling. While there&amp;#039;s a chance that stockholders may put their foot down regarding the predatory practice of making microtransactions an unavoidable part of video games, it seems unlikely so long as there are still gamers willing to pay more for bonus cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Forsaken will take players to two separate locations: a new section of the Reef called The Tangled Shore that has &amp;quot; fallen to lawlessness ,&amp;quot; and The Dreaming City, the home of the Awoken faction of humans that will be specifically used for endgame content such as the next raid. Bungie says that the location will be filled with &amp;quot; secrets to discover and bosses to defeat .&amp;quot; While these two locations will be exclusive to the new expansion, a free update available to all Destiny 2 owners will add in several new features including a revamped weapon slot system, improvements to mods, and other user interface upgra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;**[https://Destiny2mix.com/ Destiny 2 exotic quests|https://destiny2mix.Com/] 2 ** , like its predecessor, isn&amp;#039;t quite delivering on the initial promise of the franchise nor is it keeping the player base happy at the moment. A lack of end game content and worse, a lack of transparency from developer Bungie, has resulted in a consistent flow of negative buzz on forums and Reddit. But change is com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Game Informer first reported on Creutz&amp;#039;s findings, which are based on an analysis of gaming company stock prices in the wake of various key releases. Creutz specifically cited drops in the value of Electronic Arts stock following the release of Star Wars: Battlefront II and Activision stock prices dropping after the release of Destiny 2 . While Creutz acknowledged that Destiny 2 had other reasons for attracting the ire of gamers (i.e. a buggy product on release day ), he still pointed to consumer backlash against microtransactions as a key factor in player dissatisfaction. Creutz s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Beyond encouraging a &amp;quot;pay-to-win&amp;quot; mentality, the legality of microtransactions has been called into question. The State of Hawaii launched an investigation into Electronic Arts following the release of Star Wars: Battlefront II , fearing that the game&amp;#039;s loot-crate mechanic - in which the players get random items from purchasable crates - might be seen as a form of gambling aimed at children. Similar concerns have been raised by a lawmaker in the United Kingdom , who launched his own investigat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Destiny 2 is certainly a lot of fun, there&amp;#039;s a definite sense that Bungie needs to bring some additional content to the table to match with the timeframes of the first Destiny . After all, plenty of players may have exhausted the list of Destiny 2 Easter eggs to uncover , and perhaps even grown a little weary of trying to grab those Destiny 2 Prestige Leviathan Raid rewards . If so, those players will certainly be grateful for Curse of Osiris , should the expansion prove to be substantial content-w&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SBYArletha</name></author>
	</entry>
</feed>