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	<title>PUBG Adding New Weapon And Fog Effect - Revision history</title>
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		<title>Rosa3300468 at 14:10, 19 April 2026</title>
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		<updated>2026-04-19T14:10:51Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:10, 19 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes announced for &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest patch are exciting, fans are still holding out hope for some more news regarding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vaulting mechanic &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was hinted at months ago. That feature would drastically alter &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is played&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and with &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;selling over 10 million copies &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/del&gt;&amp;#039;s an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argument &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make big &lt;/del&gt;changes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like vaulting as soon as possible &lt;/del&gt;- the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learning curve &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better for &lt;/del&gt;a game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly become &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;premier online multiplayer title of choice for milli&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;It has been a while since the last patch for the wildly popular &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was last released. Ever since developer &lt;/del&gt;Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Studio made &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abandon the game&amp;#039;s patch schedule in favor of creating better&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more meaningful updates when they were implemented&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players have &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waiting &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a substantial new content rele&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those interested in learning more about Project X can tune into EGX this week, during which members of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creative team will make appearances on the &amp;quot;Breaking Rules and Making Worlds: The Future of the MMO&amp;quot; panel on Thursday, September&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bluehole Studio has promised that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside the gun and fog additions&lt;/del&gt;, there &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FPP leaderboards and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of bug fixes coming to PlayerUnknown&amp;#039;s Battlegrounds in the update. The full list of changes coming in the new patch have yet to be revealed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but given that the changes are going live on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public test server soon&lt;/del&gt;, fans &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should expect more details shor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions -- after all 1 million in one month would &lt;/del&gt;have been a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great figure -- Bluehole only expected the title to ship 200&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 to 300,000 units in the entirety of its first y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The screenshots&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which you can check out below, are just &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teaser for the game&amp;#039;s next big update. Patch notes for this update will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released tomorrow. The screenshots themselves show how foggy weather will impact vision &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forests&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fields, and in city stre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Battlegrounds currently does not &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a release date, however &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part of Steam&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access program, and has been since March of 2017. The title is set &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fully released on Windows PC and Xbox One sometime in 2017. The possibility of a PS4 version has been teased a few ti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The game &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;said to include free&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It&amp;#039;s also expected to include fine&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tuned character progressions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various social hubs, and what&amp;#039;s been described as a &amp;quot;global&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scale player&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;driven narrative&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; which could also include activities similar to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;driven content &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;A lot &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[internal team]&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they really couldn’t believe it, &amp;quot; Green said while speaking to Polygon . &amp;quot;There was a few veterans of &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;industry that were [saying], like, ‘No, no&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200,000 [or] 300,000 the first year&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;’ But then when we hit that first million, there were a lot of smiles around the offi&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;details of Project X seem to promise it &lt;/del&gt;will be a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serious [https://Pubgplayground.com/ pubg dlc|https://pubgplayground.com/] challenger, it isn&amp;#039;t the first game &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ape the MMO&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;received Battle Royale game modes of their own&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additions &lt;/del&gt;that were &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely motivated by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;news of PUBG crossing more than 10 million sales while still in early acc&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even more bonkers is &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this relatively came out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nowhere&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No one predicted this&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sure, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new Minecraft or Grand Theft Auto will see mega numbers out &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gate&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But who could have foreseen the battle royale survival shooter and debut project from &lt;/del&gt;developer Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;selling 10 million copies (and counting) before it even fully releases? Well, &lt;/del&gt;the game&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;director and designer Brendan Greene sure didn&amp;#039;t. And Bluehole even less&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Bluehole-developed &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;published multiplayer online Battle Royale title that &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken the gaming world by storm&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might have some hefty competition in its midst&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A mysterious game known as Project X aims to take what PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds does well and elevate it &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next level&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surpassing PUBG &amp;#039;s 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update which new modes and maps, and of course, zombies. Some of these items already exist within [https://pubgplayground.com/ pubg beginner guide|https://pubgplayground.Com/] , which speaks to the validity of the files and their possible introduction into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playable game. DevinWatson explained as much alongside his posting of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;files saying &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;items may just be artifacts that were never introduced into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In case you were wondering&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;editing a configuration file in your copy of &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could result in getting banned from the game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;according to a change that was made on the PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds FAQ page.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;No, editing any game files to gain &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unfair advantage is against the Rules of Conduct. This includes changing any game configuration files &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result in &lt;/ins&gt;changes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that cannot be made via the in&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game settings menu.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;question was asked whether it was considered acceptable to edit configuration files. In response to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;question, Bluehole responded by stating the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the game, players start with nothing and must fight to locate weapons and supplies in a battle to be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lone survivor. Described as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;realistic&amp;quot; and &amp;quot;high tension,&amp;quot; the &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes place on a large 8×8 km island built in Unreal Engine 4. It’s wildly intense at times, and &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created some &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best GIFs in video games since its launch.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently, we learned that &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039; publisher &lt;/ins&gt;Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only expected &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sell a mere 200&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 or 300&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 copies in its first year. The game had &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only five months when it was announced to have sold more than 10 million copies through Steam Early Access.&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time being&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/ins&gt;, there &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other priorities. Greene mentioned &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few specifics&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nighttime setting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something which &lt;/ins&gt;fans have been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requesting for quite &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while. He teased that this is already being prototyped&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and apparently players will be &amp;quot;surprised at how good it loo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that doesn&amp;#039;t mean such &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode is going to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;added &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the near future&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or indeed ever. Greene noted that the team at Bluehole Studio simply don&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &lt;/ins&gt;have the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time and resources required to do &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign justice — although that&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say that this will always &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the c&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For those that don’t know: PlayerUnknown’s Battlegrounds &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a third&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person battle&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royale&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;man&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standing shooter from PLAYERUNKNOWN aka Brendan Green&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a pioneer of the Battle Royale genre. As the creator of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Royale game&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode found &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ARMA series and H1Z1: King &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hill&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene is co-developing &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the aforementioned Bluehole&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And apparently Green has struck gold&lt;/ins&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that, alongside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun and fog additions, there &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FPP leaderboards and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number of bug fixes coming &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds in the update&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The full list of changes coming in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new patch &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet to be revealed&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but given &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the changes are going live on a public test server soon, fans should expect more details shor&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An online experience like Battlegrounds needs to play well to keep players satisfied. When server lag reared its head earlier this summer, the team at Bluehole stayed up all night until they &lt;/ins&gt;were &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to fix &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;problem a distribute a pa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game should still be launching by the end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the year. You can read our preview &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game here &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is available via Steam Early Access for $29&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It has been &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while since the last patch for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ever since &lt;/ins&gt;developer Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Studio made the decision to abandon &lt;/ins&gt;the game&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch schedule in favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playerunknown&amp;#039;s Battleground is currently available as a part of Steam&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access program&lt;/ins&gt;, and has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been since March 23rd&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently unknown (pardon the pun) when the title will be coming &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayStation 4&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or any other console for that matter.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Rosa3300468</name></author>
	</entry>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Adding_New_Weapon_And_Fog_Effect&amp;diff=28684&amp;oldid=prev</id>
		<title>LoganMcMillan at 14:08, 19 April 2026</title>
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		<updated>2026-04-19T14:08:40Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:08, 19 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that, alongside &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update. The full list of changes coming in the new &lt;/del&gt;patch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have yet to be revealed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but given &lt;/del&gt;that the changes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are going live on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;public test server soon, fans should expect more details shor&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In case you were wondering&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;editing a configuration file in your copy of &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could result &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting banned from &lt;/del&gt;the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, according to a change that was &lt;/del&gt;made &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on the PlayerUnknown&amp;#039;s Battlegrounds FAQ page.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredibly &lt;/del&gt;popular &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer shooter, &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;record for most concurrent users on Steam , breaking &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;streak &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Valve-developed game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dota 2 . At the time, the Early Access title hit 1&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;342,857 &lt;/del&gt;players&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discovered by Reddit user DevinWatson , these items&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these items already exist within PUBG , which speaks to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;validity of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;files &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their possible introduction into the playable game. DevinWatson explained as much alongside his posting &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;files saying that the items may just be artifacts that were never introduced into the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was scheduled &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have its full release this October&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;should &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still be launching by the end of the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is set &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018. An Xbox One version will be available sometime this year through &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Preview program&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although developer &lt;/del&gt;Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Studios &lt;/del&gt;only expected the title to ship &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;200,000 to 300,000 units &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, it substantially surpassed those numbers and has sold over 10 million copies since debut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. These items, including space-suits, syringes , and &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;course, leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it turns &lt;/del&gt;out, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though, fans of PlayerUnknown&amp;#039;s Battlegrounds won&amp;#039;t have to wait long - &lt;/del&gt;the game&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;official Twitter account announced that Bluehole Studio would &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adding a new weapon to the game in the near future, with a public test server update coming in the next few days&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Mini-14&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be available in crates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &amp;#039;s early-to-mid game com&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has been a while since the last patch for the wildly popular &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was last released. Ever since developer Bluehole Studio made the decision to abandon &lt;/del&gt;the game&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch schedule &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;favor &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating better, more meaningful updates when they were implemented, players have &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waiting for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;substantial new content rele&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs, and what&amp;#039;s been described as a &amp;quot;global-scale player-driven narrative,&amp;quot; which could also include activities similar to the player-driven content in The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the details of Project X seem to promise it will be a serious &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/del&gt;challenger, it isn&amp;#039;t the first game to ape the MMO&amp;#039;s success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those interested in learning &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about Project X can tune into EGX &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;week&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during which members of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creative team will make appearances on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;Breaking Rules &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making Worlds: The Future of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MMO&amp;quot; panel on Thursday, September&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Currently in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works at studio Automation in the United Kingdom, Project X includes a last&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;man standing player-versus-player &amp;quot;sport&amp;quot; mode &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows up to 400 players to compete at a time&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is where comparisons to the well-loved [https://pubgplayground&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com pubg Updates|Https://pubgplayground.com/] will undoubtedly be made. But the enigmatic &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is much more than just one hoping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trump one of this year&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biggest games. It actually offers up &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 concurrent players to battle in a single world &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a staggeringly large 12km &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12km &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot showed that the new gun will be the Mini&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14, a semi-automatic rifle. It&amp;#039;s unconfirmed whether or not the gun will be exclusive to care packages like some of the other weapons that have been brought into the ga&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes announced for &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest &lt;/ins&gt;patch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are exciting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans are still holding out hope for some more news regarding the vaulting mechanic &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was hinted at months ago. That feature would drastically alter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way the game is played, and with PlayerUnknown&amp;#039;s Battlegrounds selling over 10 million copies , there&amp;#039;s an argument to make big &lt;/ins&gt;changes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like vaulting as soon as possible - the lower the learning curve the better for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game that has quickly become the premier online multiplayer title of choice for milli&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two weeks ago &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole announced that &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had sold four million copies &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during its first three months. A few days later , the developer revealed that &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;made &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$100 million in reve&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has been a while since the last patch for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wildly &lt;/ins&gt;popular PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was last released. Ever since developer Bluehole Studio made &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision to abandon &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&amp;#039;s patch schedule in favor &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating better&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more meaningful updates when they were implemented&lt;/ins&gt;, players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been waiting for a substantial new content rele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those interested in learning more about Project X can tune into EGX this week&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during &lt;/ins&gt;which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creative team will make appearances on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;Breaking Rules &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making Worlds: The Future &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MMO&amp;quot; panel on Thursday, September&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that, alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the update. The full list of changes coming in the new patch have yet &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be revealed&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes are going live on a public test server soon, fans &lt;/ins&gt;should &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect more details shor&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Greene pitched the &lt;/ins&gt;game to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole, he predicted it would see 1 million units &lt;/ins&gt;in its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first month ( in reality it sold 2 million )&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, while Greene was quite bullish in his predictions -- after all 1 million in one month would have been a great figure -- &lt;/ins&gt;Bluehole only expected the title to ship 200,000 to 300,000 units in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entirety &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its first y&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The screenshots, which you can check &lt;/ins&gt;out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;below&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are just a teaser for &lt;/ins&gt;the game&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next big update. Patch notes for this update will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released tomorrow&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screenshots themselves show how foggy weather will impact vision in forests&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fields&lt;/ins&gt;, and in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city stre&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently does not have a release date, however &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a part of Steam&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access program, and has been since March of 2017. The title is set to be fully released on Windows PC and Xbox One sometime &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017. The possibility &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a PS4 version has &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teased &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs, and what&amp;#039;s been described as a &amp;quot;global-scale player-driven narrative,&amp;quot; which could also include activities similar to the player-driven content in The Divisi&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;A lot of the [internal team], they really couldn’t believe it, &amp;quot; Green said while speaking to Polygon . &amp;quot;There was a few veterans of the game industry that were [saying], like, ‘No, no. 200,000 [or] 300,000 the first year.’ But then when we hit that first million, there were a lot of smiles around the offi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the details of Project X seem to promise it will be a serious &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Pubgplayground.com/ pubg dlc|https://pubgplayground.com/] &lt;/ins&gt;challenger, it isn&amp;#039;t the first game to ape the MMO&amp;#039;s success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What&amp;#039;s even &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonkers is that all of this relatively came out of nowhere. No one predicted &lt;/ins&gt;this&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Sure&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new Minecraft or Grand Theft Auto will see mega numbers out &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gate. But who could have foreseen &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale survival shooter and debut project from developer Bluehole selling 10 million copies (&lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counting) before it even fully releases? Well, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&amp;#039;s director and designer Brendan Greene sure didn&amp;#039;t. And Bluehole even less&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed and published multiplayer online Battle Royale title &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has taken the gaming world by storm&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might have some hefty competition in its midst&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A mysterious &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known as Project X aims &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take what PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds does well and elevate it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next level&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surpassing PUBG &amp;#039;s 100-player gameplay &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an 8km &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8km map with 400&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player battles on an even bigger&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>LoganMcMillan</name></author>
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	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Adding_New_Weapon_And_Fog_Effect&amp;diff=28234&amp;oldid=prev</id>
		<title>RosieWorsham184 at 13:07, 18 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Adding_New_Weapon_And_Fog_Effect&amp;diff=28234&amp;oldid=prev"/>
		<updated>2026-04-18T13:07:41Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:07, 18 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Let me say &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;again: Bluehole expected within its first year &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;market&lt;/del&gt;, PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would ship at best 300&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 units&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already sold 10 &lt;/del&gt;million &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in less than six months. Again, cr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://pubgplayground.com/ &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;money guide|https://pubgplayground.com/] &lt;/del&gt;, which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the changes announced for &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the latest patch are exciting&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans are still holding out hope for some more news regarding the vaulting mechanic that &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hinted at months ago. That feature would drastically alter the way the game is played&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and with &lt;/del&gt;PlayerUnknown&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s Battlegrounds selling over 10 million copies &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&amp;#039;s an argument to make big changes like vaulting &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soon as possible - &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower the learning curve the better for a &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that has quickly become &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;premier online multiplayer title &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choice for milli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;ve never heard &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds __ before, it&amp;#039;s essentially a &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In less than five months, online battle royale shooter, &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has sold more than 10 million copies &lt;/del&gt;in Early Access . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That&amp;#039;s crazy&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has ever accomplished. Further, it &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also close &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__ That&amp;#039;s also cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In response to the question, &lt;/del&gt;Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;responded by stating &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;A lot of the [internal team], they really couldn’t believe it, &amp;quot; Green said while speaking &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Polygon . &amp;quot;There was a few veterans of the game industry that were [saying], like, ‘No, no. &lt;/del&gt;200,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[or] &lt;/del&gt;300,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first year.’ But then when we hit that first &lt;/del&gt;million&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, there were a lot of smiles around the offi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that, alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the update. The full list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes coming in the new patch &lt;/del&gt;have yet to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealed, but given that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes are going live on a public test server soon, fans should expect more details shor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It has been a while since the last patch for the wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ever since developer Bluehole Studio made the decision to abandon the game&amp;#039;s patch schedule in favor of creating better&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more meaningful updates when they were implemented&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players have been waiting for a substantial new content rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we learned that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; publisher Bluehole only expected the game to sell a mere 200&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 or 300,000 copies in its first year. The game had been released for only five months when it was announced &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have sold more than 10 million copies through Steam Early Access.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As it turns out, though, fans of PlayerUnknown&amp;#039;s Battlegrounds won&amp;#039;t have to wait long - the game&amp;#039;s official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in PUBG &amp;#039;s early-to-mid game com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The new &lt;/del&gt;patch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will also add a foggy weather mechanic &lt;/del&gt;to the game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which will make environmental awareness even &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crucial &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top tier play while also improving the &lt;/del&gt;game&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall aesthetic presentation. The foggy weather mechanic was partially unveiled on Twitter yesterday &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;celebrate PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds concurrent users triumph on Steam recently&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saw &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game surpass Dota 2 on its way to one million concurrent us&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;models that have yet &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen in &lt;/del&gt;the game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These items, including space&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suits&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syringes &lt;/del&gt;, and of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The new map features &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;war&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ravaged city buried by &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sandstorm&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sounds familiar&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because it was announced back in May , however this is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first time anyone has been able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see the map itself. You can check out both &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new screenshots at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of this arti&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that, alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to PlayerUnknown&amp;#039;s Battlegrounds in the update. The full list of changes coming in the new patch have yet to be revealed, but given &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the changes are going live on a public test server soon, fans should expect more details shor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In case you were wondering, editing a configuration file in your copy of PlayerUnknown&amp;#039;s Battlegrounds could result in getting banned from the game, according to a change that was made &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds FAQ page.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Recently, the incredibly popular multiplayer shooter&lt;/ins&gt;, PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set the record for most concurrent users on Steam , breaking the streak of the Valve-developed game, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;114&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Well, it seems that count is still climbing and &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now reached 1,523,179 &lt;/ins&gt;million &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concurrent us&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within PUBG , which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was scheduled to have its full release this October&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recently delayed ; however&lt;/ins&gt;, PlayerUnknown, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;otherwise known &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brendan Greene, has stated that &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should still be launching by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the year. You can read our preview &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game here . The &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is available via Steam Early Access for $29.99&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is currently &lt;/ins&gt;in Early Access &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and available for PC through Steam for $29&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;game is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch in 2018&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An Xbox One version will be available sometime this year through its Game Preview program&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although developer &lt;/ins&gt;Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Studios only expected &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ship only &lt;/ins&gt;200,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;300,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units , it substantially surpassed those numbers and has sold over 10 &lt;/ins&gt;million &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;copies since debut&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan has been able to datamine a large number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;models that &lt;/ins&gt;have yet to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These items&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including space-suits&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syringes &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leather jackets &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suit any situat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As it turns out, though, fans of PlayerUnknown&amp;#039;s Battlegrounds won&amp;#039;t have to wait long - the game&amp;#039;s official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in PUBG &amp;#039;s early-to-mid game com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has been a while since the last &lt;/ins&gt;patch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released. Ever since developer Bluehole Studio made the decision &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abandon &lt;/ins&gt;the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s patch schedule in favor of creating better&lt;/ins&gt;, more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaningful updates when they were implemented, players have been waiting &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a substantial new content rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also expected &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include fine-tuned character progressions, various social hubs, and what&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been described as a &amp;quot;global-scale player-driven narrative&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; &lt;/ins&gt;which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could also include activities similar to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player-driven content in The Divisi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the details &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Project X seem &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promise it will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a serious PUBG challenger, it isn&amp;#039;t &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to ape the MMO&amp;#039;s success&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both the fort-building co&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those interested in learning more about Project X can tune into EGX this week&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during which members of the creative team will make appearances on the &amp;quot;Breaking Rules &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making Worlds: The Future &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the MMO&amp;quot; panel on Thursday&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Currently in the works at studio Automation in the United Kingdom, Project X includes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;man standing player-versus-player &amp;quot;sport&amp;quot; mode that allows up to 400 players to compete at &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time, which is where comparisons to the well-loved [https://pubgplayground&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com pubg Updates|Https://pubgplayground.com/] will undoubtedly be made. But the enigmatic game is much more than just one hoping to trump one of this year&amp;#039;s biggest games. It actually offers up to 1,000 concurrent players to battle in a single world on a staggeringly large 12km by 12km &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A screenshot showed &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the new gun will be the Mini-14&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a semi-automatic rifle. It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unconfirmed whether or not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun will be exclusive &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care packages like some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other weapons that have been brought into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ga&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>RosieWorsham184</name></author>
	</entry>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Adding_New_Weapon_And_Fog_Effect&amp;diff=28189&amp;oldid=prev</id>
		<title>Desiree9185: Created page with &quot;&lt;br&gt;Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown&#039;s Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr&lt;br&gt;&lt;br&gt; &lt;br&gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of the...&quot;</title>
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		<updated>2026-04-18T11:59:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown&amp;#039;s Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown&amp;#039;s Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within [https://pubgplayground.com/ PUBG money guide|https://pubgplayground.com/] , which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the changes announced for PlayerUnknown&amp;#039;s Battlegrounds in the latest patch are exciting, fans are still holding out hope for some more news regarding the vaulting mechanic that was hinted at months ago. That feature would drastically alter the way the game is played, and with PlayerUnknown&amp;#039;s Battlegrounds selling over 10 million copies , there&amp;#039;s an argument to make big changes like vaulting as soon as possible - the lower the learning curve the better for a game that has quickly become the premier online multiplayer title of choice for milli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;ve never heard of PlayerUnknown&amp;#039;s Battlegrounds __ before, it&amp;#039;s essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In less than five months, online battle royale shooter, PlayerUnknown&amp;#039;s Battlegrounds has sold more than 10 million copies in Early Access . That&amp;#039;s crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). __ That&amp;#039;s also cr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files. In response to the question, Bluehole responded by stating the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;A lot of the [internal team], they really couldn’t believe it, &amp;quot; Green said while speaking to Polygon . &amp;quot;There was a few veterans of the game industry that were [saying], like, ‘No, no. 200,000 [or] 300,000 the first year.’ But then when we hit that first million, there were a lot of smiles around the offi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bluehole Studio has promised that, alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to PlayerUnknown&amp;#039;s Battlegrounds in the update. The full list of changes coming in the new patch have yet to be revealed, but given that the changes are going live on a public test server soon, fans should expect more details shor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It has been a while since the last patch for the wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released. Ever since developer Bluehole Studio made the decision to abandon the game&amp;#039;s patch schedule in favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recently, we learned that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As it turns out, though, fans of PlayerUnknown&amp;#039;s Battlegrounds won&amp;#039;t have to wait long - the game&amp;#039;s official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in PUBG &amp;#039;s early-to-mid game com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new patch will also add a foggy weather mechanic to the game, which will make environmental awareness even more crucial for top tier play while also improving the game&amp;#039;s overall aesthetic presentation. The foggy weather mechanic was partially unveiled on Twitter yesterday to celebrate PlayerUnknown&amp;#039;s Battlegrounds concurrent users triumph on Steam recently, which saw the game surpass Dota 2 on its way to one million concurrent us&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back in May , however this is the first time anyone has been able to see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Desiree9185</name></author>
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