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	<title>PUBG Gets New Patch And Server Update - Revision history</title>
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	<updated>2026-04-19T17:37:39Z</updated>
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		<title>AndrewGearhart2 at 14:09, 19 April 2026</title>
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		<updated>2026-04-19T14:09:36Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:09, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan has been able to datamine &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large number &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;models that have yet to be seen in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These items&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including space-suits, syringes &lt;/del&gt;, and of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;course, leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently, we learned that &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publisher Bluehole only expected the &lt;/del&gt;game to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sell a mere 200&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds currently does &lt;/del&gt;not have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a release date&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is a part &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access program&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been since March of 2017. The title &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be fully released on Windows PC and Xbox One sometime in 2017. The possibility of a PS4 version has been teased a few ti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;I t&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently a part &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam’s Early Access program&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has been teased a few ti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;ve never heard of PlayerUnknown&amp;#039;s Battlegrounds __ before&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s essentially &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game where you &lt;/del&gt;and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bunch &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other players are dropped onto a &lt;/del&gt;map &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and forced to kill each other until only one player, or squad, rema&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is said to include free-roaming wildlife&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;foliage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;landscaping displacement&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tracks and blood trails, elements like fire and water, and  &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pubgplayground&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pubgplayground&lt;/del&gt;.com] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly dynamic weather. It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what&amp;#039;s been described as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;global-scale player-driven narrative&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; which could also include activities similar to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player-driven content in The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;question was asked whether &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was considered acceptable &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;edit configuration files. In response &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the question, Bluehole responded by stating the following:&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Currently in the works at studio Automation in the United Kingdom, Project X includes &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last-man standing player-versus-player &amp;quot;sport&amp;quot; mode that allows up to 400 players to compete at a time&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where comparisons &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the well-loved PUBG will undoubtedly &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But the enigmatic game is much more than just one hoping to trump one of this year&amp;#039;s biggest games. It actually offers up to 1&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 concurrent players to battle in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single world on a staggeringly large 12km by 12km &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discovered by Reddit user DevinWatson &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these items&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range from cosmetics to possible new gameplay mechanics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and of course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;zombies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of these items already exist within PUBG &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which speaks to the validity of the files and their possible introduction into the playable game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated &lt;/del&gt;that the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should still be launching by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year. You can read our preview &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game here . The game is available via Steam Early Access for $29.99&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;No&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;editing any game files to gain an unfair advantage is against &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rules of Conduct. This includes changing any game configuration files &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result in changes that cannot be made via &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in-game settings menu.&amp;quot;&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A screenshot showed that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new gun will be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mini-14&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a semi-automatic rifle&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&amp;#039;s unconfirmed whether or not the gun will be exclusive to care packages like &lt;/del&gt;some of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other weapons that have been brought into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ga&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yesterday, PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds reached a &lt;/del&gt;concurrent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player count of over 1 million &lt;/del&gt;on Steam. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It was not so long ago that the game had officially passed Dota 2 in concurrent players , the first &lt;/del&gt;non-Valve game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to ever claim the title &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most played game on the platf&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because it was announced back &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first time anyone has been able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see the map itself. You can check out both of the new screenshots at the end of &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arti&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speaking to fans on Reddit during an AMA, Greene stated that he&amp;#039;d be very interested in pursuing a single-player campaign for &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the future. &amp;quot;I think the island we have could be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great location for an interesting story,&amp;quot; said the develo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The details come via Game Informer who relay that the first map is an island on the Adriatic Sea, which was part &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yugoslavian territories&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is described as having Mediterranean coasts on the south side&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dense forests on the north side&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snowy mountains in the center. The island is 8x8km and will feature a variety &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;architect&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you&amp;#039;ve never heard of &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__ before, it&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s essentially a &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where you and a bunch of other players are dropped onto a map and forced &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill each other until only one player&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;squad&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rema&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A screenshot showed that the new gun will be the Mini-14, a semi-automatic rifle. It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unconfirmed whether or &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the gun will be exclusive to care packages like some of the other weapons that &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been brought into the ga&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Again&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is no small feat for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development team. The nighttime setting requires plenty &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work in its own right, and won&amp;#039;t be ready to go live for some time. Still, it&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an intriguing glimpse into the future of the game&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a good sign that the studio &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listening &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player feedb&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The news comes via PLAYERUNKNOWN&amp;#039;s (aka Brendan Green, the game&amp;#039;s creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previous record-holding figure &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;295&lt;/ins&gt;,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meanwhile&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the second map is a bit smaller: coming in at 4x4km. Located in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desert city, the map is described as war ravaged in the streets and buried by sandstorms. The south &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;east areas feature &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;canyon with a river running through it, which supports the small villages that remain after the city was destroyed. The north area &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features hillside sl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds has been getting a lot of coverage lately&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rightly so. Besides being one of the most popular games on Steam &lt;/ins&gt;, [https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pubgplayground&lt;/ins&gt;.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pubg weapons|https://pubgplayground&lt;/ins&gt;.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will launch on concoles first on Xbox One &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new gun on the way. Today&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several screenshots showing off &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&amp;#039;s upcoming foggy weather mechanic were released and they &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impact &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have isn&amp;#039;t hard &lt;/ins&gt;to &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I t&amp;#039;s currently &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part of Steam’s Early Access program&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/ins&gt;to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fully released on Windows PC and Xbox One sometime in 2017&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While a PlayStation 4 version has not been officially announced&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has been teased &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The question now is: where does PUGB go from here? Well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when you consider that it only broke the 1 million concurrent player threshold less than eight days ago&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means it grew a very healthy 35% since&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it could &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should continue to rise. Which poses another question: where does it peak? 1&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 seems doable&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2,000&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000? Maybe? Who knows&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Only time will t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yesterday, &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reached a concurrent player count of over 1 million on Steam. It &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not so long ago &lt;/ins&gt;that the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had officially passed Dota 2 in concurrent players , &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first non-Valve game to ever claim &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most played game on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platf&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;An online experience like Battlegrounds needs to play well to keep players satisfied. When server lag reared its head earlier this summer&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team at Bluehole stayed up all night until they were able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fix &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;problem a distribute a pa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access on PC. You can read up on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&amp;#039;s popularity, including how &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game surpassed Dota 2 in concurrent players on Steam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can also check out &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screenshots &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&amp;#039;s newest weapon, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mini-14, he&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A record many thought unbreakable: has been broken. That&amp;#039;s right Dota 2&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;record for the most &lt;/ins&gt;concurrent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;on Steam &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been broken by PlayerUnknown&amp;#039;s Battlegrounds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;non-Valve game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A game not even out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Acc&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds is currently available on PC via Steam Early Access for $29.99 USD. A full release is expected to come sometime &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018. Further&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an Xbox One version (via Xbox Game Preview) &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expected &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrive later &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;y&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AndrewGearhart2</name></author>
	</entry>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Gets_New_Patch_And_Server_Update&amp;diff=28652&amp;oldid=prev</id>
		<title>Julissa79W at 13:38, 19 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Gets_New_Patch_And_Server_Update&amp;diff=28652&amp;oldid=prev"/>
		<updated>2026-04-19T13:38:21Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:38, 19 April 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it turns out, though, fans of &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;won&amp;#039;t &lt;/del&gt;have to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait long - the game&amp;#039;s official Twitter account announced that Bluehole Studio would &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adding a new weapon to &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the near future, with a public test server update coming in the next few days&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Mini&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be available in crates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scattered across the map&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so competitive players will want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;test the new toy as soon as possible since it could end up becoming a prevalent force in [https://pubgplayground.com/ Pubg updates|https://pubgplayground.Com/] &amp;#039;s early-to-mid game com&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Two weeks ago &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole announced &lt;/del&gt;that PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Additionally, on PLAYERUNKNOWN&amp;#039;s Twitter account, one of three new vehicles coming to the new shooter have been revealed, which is a new van. The screenshot of the Volkswagen-inspired van can be seen in the tweet be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Battlegrounds is currently in Early Access and available for PC through Steam for $29.99. The game is set to launch in 2018. An Xbox One version will be available sometime this year through its Game Preview program. Although developer &lt;/del&gt;Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Studios &lt;/del&gt;only expected the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ship only &lt;/del&gt;200,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;300,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units , it substantially surpassed those numbers and has sold over 10 million &lt;/del&gt;copies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since debut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because &lt;/del&gt;it was announced &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;back in May , however this is the first time anyone has been able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see the map itself. You can check out both of the new screenshots at the end of this arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available on PC via &lt;/del&gt;Steam Early Access &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for $29&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99 USD. A full release is expected to come sometime in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to arrive later this y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It has been a while since the last patch for the wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released. Ever since developer Bluehole Studio made the decision to abandon the game&amp;#039;s patch schedule in favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds currently does not have a release date, however the game is a part of Steam&amp;#039;s Early Access program, and has been since March of 2017. The title is set to be fully released on Windows PC and Xbox One sometime in 2017. The possibility of a PS4 version has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players start with nothing &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must fight &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;locate weapons &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;supplies &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be the lone survivor&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Described &lt;/del&gt;as a &amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realistic&lt;/del&gt;&amp;quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;&amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high tension&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes place &lt;/del&gt;on a large &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8×8 km island built in Unreal Engine 4&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s wildly intense at times&lt;/del&gt;, and has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;created some &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best GIFs in video games since its launch&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For those that don’t know: PlayerUnknown’s Battlegrounds &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a third-person battle-royale, last-man-standing shooter from PLAYERUNKNOWN aka Brendan Green, a pioneer &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Battle Royale genre&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the creator of the Battle Royale &lt;/del&gt;game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-mode found &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ARMA series and H1Z1: King of the Hill, Greene is co&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developing the &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the aforementioned Bluehole. And apparently Green has struck gold&lt;/del&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredibly popular multiplayer shooter&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds set &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;record for most concurrent users on Steam , breaking the streak &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valve-developed game, Dota 2 . At &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114. Well, it seems that count is still climbing and has now reached 1,523,179 million concurrent us&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio has promised that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update. The full list of changes coming &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new patch have yet &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be revealed, but given that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes are going live &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a public test server soon, fans should expect more details shor&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playerunknown&amp;#039;s Battleground is currently available as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part of Steam&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access program&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;has been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since March 23rd, 2017&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&amp;#039;s currently unknown (pardon &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pun) when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title will be coming to the PlayStation 4, or any other console for that matter.&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan has been able to datamine a large number of models that &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet &lt;/ins&gt;to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen in &lt;/ins&gt;the game. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These items&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including space&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suits, syringes &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of course&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leather jackets &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suit any situat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we learned &lt;/ins&gt;that PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publisher &lt;/ins&gt;Bluehole only expected the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sell a mere &lt;/ins&gt;200,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;300,000 copies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in its first year. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game had been released for only five months when &lt;/ins&gt;it was announced to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have sold more than 10 million copies through &lt;/ins&gt;Steam Early Access.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds currently does not have a release date, however the game is a part of Steam&amp;#039;s Early Access program, and has been since March of 2017. The title is set to be fully released on Windows PC and Xbox One sometime in 2017. The possibility of a PS4 version has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;I t&amp;#039;s currently a part of Steam’s Early Access program&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is set &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be fully released on Windows PC &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One sometime &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017. While a PlayStation 4 version has not been officially announced, it has been teased &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&amp;#039;ve never heard of PlayerUnknown&amp;#039;s Battlegrounds __ before, it&amp;#039;s essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is said &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and  [https://pubgplayground.com/ Pubgplayground.com] highly dynamic weather&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&amp;#039;s also expected to include fine-tuned character progressions, various social hubs, and what&amp;#039;s been described &lt;/ins&gt;as a &amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;global-scale player-driven narrative,&lt;/ins&gt;&amp;quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which could also include activities similar to the player-driven content in The Divisi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files. In response to the question, Bluehole responded by stating the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Currently in the works at studio Automation in the United Kingdom, Project X includes a last-man standing player-versus-player &amp;quot;sport&lt;/ins&gt;&amp;quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode that allows up to 400 players to compete at a time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is where comparisons to the well-loved PUBG will undoubtedly be made. But &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enigmatic &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is much more than just one hoping to trump one of this year&amp;#039;s biggest games. It actually offers up to 1,000 concurrent players to battle in a single world &lt;/ins&gt;on a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staggeringly &lt;/ins&gt;large &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12km by 12km &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of these items already exist within PUBG &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which speaks to the validity of the files &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stated that the game should still be launching by the end of the year. You can read our preview of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game here . The game is available via Steam Early Access for $29&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;No, editing any game files to gain an unfair advantage &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against the Rules &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Conduct&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This includes changing any &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;configuration files to result &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes that cannot be made via &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/ins&gt;-game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;settings menu&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A screenshot showed that the new gun will be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mini-14&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a semi-automatic rifle. It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unconfirmed whether or not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun will be exclusive to care packages like some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other weapons that have been brought into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ga&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yesterday&lt;/ins&gt;, PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reached a concurrent player count of over 1 million on Steam. It was not so long ago that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game had officially passed Dota 2 &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concurrent players , &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first non-Valve game &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever claim &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title of most played game &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the platf&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The new map features a war-ravaged city buried by &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sandstorm. If that sounds familiar, that&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because it was announced back in May &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however this is the first time anyone &lt;/ins&gt;has been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to see the map itself&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can check out both of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new screenshots at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of this arti&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Julissa79W</name></author>
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	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Gets_New_Patch_And_Server_Update&amp;diff=28585&amp;oldid=prev</id>
		<title>MaribelLorenzo5 at 12:02, 19 April 2026</title>
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		<updated>2026-04-19T12:02:19Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:02, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I t&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently a part &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam’s Early Access program&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fully released on Windows PC and Xbox One sometime &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This would be an incredible game to play, but it all sounds pretty ambitious – and even a bit unrealistic, with many questioning how it&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even possible&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firstly, Automaton has previous experience &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer games; &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most recent development was &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;psychological stealth and combat &lt;/del&gt;title &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deceit . More than that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the technical creation has &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do with a cloud-based technology called SpatialOS&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built by London games company Improbable. The tech allows the game to operate within the cloud&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thus letting developers exceed the power capacity of a single game engine or particular ser&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those interested &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learning more about Project X &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tune into EGX this week, during which members &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creative team will make appearances on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;Breaking Rules and Making Worlds: The Future &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the MMO&amp;quot; panel on Thursday, September&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in Early Access form &lt;/del&gt;on PC &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-- &lt;/del&gt;via Steam &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-- &lt;/del&gt;for $29.99 USD. A full release is expected in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit sometime &lt;/del&gt;later this y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;We have also noticed that Epic Games references PUBG in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promotion of Fortnite &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their community and &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;communications with the press. This was never discussed with us and we don’t feel that it’s rig&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update which new modes and maps&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;course&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;zombies. Some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these items already exist within [https://Pubgplayground&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ PUBG guide|https://pubgplayground.com/] , which speaks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the validity of the files &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their possible introduction into the playable game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DevinWatson explained as much alongside his posting &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the files saying that the items may just be artifacts that were never introduced into the g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for &lt;/del&gt;the game,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; said Chang Han Kim, Vice President &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Executive Producer for Bluehole, Inc. &amp;quot;After listening &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the growing feedback from our community &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reviewing the gameplay for ourselves, we are concerned that Fortnite may &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replicating &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience for which PUBG is kno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Currently in the works at studio Automation in the United Kingdom, Project X includes &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last-man standing player-versus-player &lt;/del&gt;&amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sport&lt;/del&gt;&amp;quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode that allows up to 400 players to compete at a time&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is where comparisons to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well-loved PUBG will undoubtedly be made. But the enigmatic &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is much more than just one hoping to trump one of this year&amp;#039;s biggest games. It actually offers up to 1,000 concurrent players to battle in a single world &lt;/del&gt;on a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staggeringly &lt;/del&gt;large &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12km by 12km &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a few days&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Game&amp;#039;s co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole&amp;#039;s __ standalone Battle Royale survival shooter, PlayerUnknown&amp;#039;s Battlegrounds, which is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first of &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;k&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These items, including space-suits, syringes , and of course, leather jackets to suit any situat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s &lt;/del&gt;Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was scheduled to have its full release this October&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but was recently delayed ; however, PlayerUnknown, otherwise known as &lt;/del&gt;Brendan &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has stated that &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should still be launching by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year. You can read our preview of &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is available via Steam Early Access for $29&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;In less than five months&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;online battle royale &lt;/del&gt;shooter, PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has sold more than 10 million copies in Early Access . That&amp;#039;s crazy. It also recently surpassed 1 million &lt;/del&gt;concurrent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;on Steam , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a feat no non&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valve &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has ever accomplished&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Further&lt;/del&gt;, it is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also close &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaking &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all-time concurrent player record &lt;/del&gt;currently &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;held by Dota 2 (1&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;291&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;328 players)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__ That&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also cr&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;As it turns out, though, fans of PlayerUnknown&amp;#039;s Battlegrounds won&amp;#039;t have to wait long - the game&amp;#039;s official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in [https://pubgplayground.com/ Pubg updates|https://pubgplayground.Com/] &amp;#039;s early-to-mid game com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, on PLAYERUNKNOWN&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twitter account, one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three new vehicles coming to the new shooter have been revealed&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new van. The screenshot of the Volkswagen-inspired van can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the tweet be&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds is currently in Early Access and available for PC through Steam for $29.99&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is set to launch &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018. An Xbox One version will be available sometime this year through &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Preview program. Although developer Bluehole Studios only expected &lt;/ins&gt;the title &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to ship only 200&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 units &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it substantially surpassed those numbers and has sold over 10 million copies since debut&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The new map features a war-ravaged city buried by a sandstorm. If that sounds familiar, that&amp;#039;s because it was announced back &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May , however this is the first time anyone has been able to see the map itself. You &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;check out both &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new screenshots at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this arti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available on PC via Steam &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Early Access &lt;/ins&gt;for $29.99 USD. A full release is expected &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to come sometime &lt;/ins&gt;in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrive &lt;/ins&gt;later this y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has been a while since the last patch for the wildly popular PlayerUnknown&amp;#039;s Battlegrounds was last released. Ever since developer Bluehole Studio made &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abandon the game&amp;#039;s patch schedule &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently does not have a release date&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however the game is a part &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam&amp;#039;s Early Access program&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and has been since March &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The title is set &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be fully released on Windows PC &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One sometime in 2017&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The possibility &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a PS4 version has been teased a few ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the game, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players start with nothing &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must fight &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;locate weapons &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;supplies in a battle to &lt;/ins&gt;be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lone survivor. Described as &lt;/ins&gt;a &amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realistic&amp;quot; and &lt;/ins&gt;&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high tension&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot; &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes place &lt;/ins&gt;on a large &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8×8 km island built in Unreal Engine 4. It’s wildly intense at times&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and has created some &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best GIFs in video games since &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For those that don’t know: PlayerUnknown’s &lt;/ins&gt;Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a third-person battle-royale&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last-man-standing shooter from PLAYERUNKNOWN aka &lt;/ins&gt;Brendan &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Green&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a pioneer of the Battle Royale genre. As the creator of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Royale &lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-mode found in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ARMA series and H1Z1: King &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hill, Greene is co-developing &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the aforementioned Bluehole&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And apparently Green has struck gold&lt;/ins&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recently&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the incredibly popular multiplayer &lt;/ins&gt;shooter, PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set the record for most &lt;/ins&gt;concurrent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;users &lt;/ins&gt;on Steam , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaking the streak of the Valve&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed &lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Dota 2 . At the time, the Early Access title hit 1,342,857 players, while the MOBA reached 1,295,114&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Well&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems that count &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still climbing and has now reached 1,523,179 million concurrent us&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Bluehole Studio has promised that, alongside the gun and fog additions, there will be FPP leaderboards and a number of bug fixes coming to PlayerUnknown&amp;#039;s Battlegrounds in the update. The full list of changes coming in the new patch have yet &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be revealed, but given that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes are going live on a public test server soon, fans should expect more details shor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Playerunknown&amp;#039;s Battleground is &lt;/ins&gt;currently &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available as a part of Steam&amp;#039;s Early Access program&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and has been since March 23rd&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently unknown (pardon the pun) when the title will be coming to the PlayStation 4, or any other console for that matter.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>MaribelLorenzo5</name></author>
	</entry>
	<entry>
		<id>https://wikibase.semantic-kompakkt.de/w/index.php?title=PUBG_Gets_New_Patch_And_Server_Update&amp;diff=28517&amp;oldid=prev</id>
		<title>PhilomenaSwenson: Created page with &quot;&lt;br&gt;Two weeks ago , Bluehole announced that PlayerUnknown&#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&lt;br&gt;&lt;br&gt; &lt;br&gt;I t&#039;s currently a part of Steam’s Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&lt;br&gt;&lt;br&gt; &lt;br&gt;...&quot;</title>
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		<updated>2026-04-19T10:45:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I t&amp;#039;s currently a part of Steam’s Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Two weeks ago , Bluehole announced that PlayerUnknown&amp;#039;s Battlegrounds had sold four million copies in during its first three months. A few days later , the developer revealed that the game had made $100 million in reve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I t&amp;#039;s currently a part of Steam’s Early Access program, and is set to be fully released on Windows PC and Xbox One sometime in 2017. While a PlayStation 4 version has not been officially announced, it has been teased a few ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This would be an incredible game to play, but it all sounds pretty ambitious – and even a bit unrealistic, with many questioning how it&amp;#039;s even possible. Firstly, Automaton has previous experience in multiplayer games; its most recent development was the psychological stealth and combat title Deceit . More than that, the technical creation has to do with a cloud-based technology called SpatialOS, built by London games company Improbable. The tech allows the game to operate within the cloud, thus letting developers exceed the power capacity of a single game engine or particular ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those interested in learning more about Project X can tune into EGX this week, during which members of the creative team will make appearances on the &amp;quot;Breaking Rules and Making Worlds: The Future of the MMO&amp;quot; panel on Thursday, September&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is currently available in Early Access form on PC -- via Steam -- for $29.99 USD. A full release is expected in 2018. Further, an Xbox One version (via Xbox Game Preview) is expected to hit sometime later this y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we don’t feel that it’s rig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Discovered by Reddit user DevinWatson , these items, which range from cosmetics to possible new gameplay mechanics, may find their way into the upcoming PlayerUnknown&amp;#039;s Battlegrounds update which new modes and maps, and of course, zombies. Some of these items already exist within [https://Pubgplayground.com/ PUBG guide|https://pubgplayground.com/] , which speaks to the validity of the files and their possible introduction into the playable game. DevinWatson explained as much alongside his posting of the files saying that the items may just be artifacts that were never introduced into the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday , via Twitter, the Creative Director at Bluehole revealed a first look at a new desert map coming to game soon. Back in June , it was announced that the game had sold over four million cop&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,&amp;quot; said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Currently in the works at studio Automation in the United Kingdom, Project X includes a last-man standing player-versus-player &amp;quot;sport&amp;quot; mode that allows up to 400 players to compete at a time, which is where comparisons to the well-loved PUBG will undoubtedly be made. But the enigmatic game is much more than just one hoping to trump one of this year&amp;#039;s biggest games. It actually offers up to 1,000 concurrent players to battle in a single world on a staggeringly large 12km by 12km &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a few days, Epic Game&amp;#039;s co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole&amp;#039;s __ standalone Battle Royale survival shooter, PlayerUnknown&amp;#039;s Battlegrounds, which is the first of its k&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A PlayerUnknown&amp;#039;s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The update is relatively small, however a notable highlight is that of a Southeast Asian server. In addition to that, there are also a myriad of bugs that have been fixed. Players will not be able to clip through walls in a certain gas station, they will no longer be able to get out of their vehicles when they are blocked in, sniper scope crosshairs won&amp;#039;t become blurry if your game is set to certain settings, vehicle tire tracks will now change immediately depending on what terrain you&amp;#039;re driving on, and m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds was scheduled to have its full release this October, but was recently delayed ; however, PlayerUnknown, otherwise known as Brendan Greene, has stated that the game should still be launching by the end of the year. You can read our preview of the game here . The game is available via Steam Early Access for $29.99&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In less than five months, online battle royale shooter, PlayerUnknown&amp;#039;s Battlegrounds has sold more than 10 million copies in Early Access . That&amp;#039;s crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). __ That&amp;#039;s also cr&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>PhilomenaSwenson</name></author>
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