10 Best PS4 Games With High Replay Value

From MyWiki
Revision as of 01:26, 21 March 2026 by IgnacioGriego (talk | contribs)
Jump to navigation Jump to search


Not in a bad way though. Take the gameplay and strategy of Grand Theft Auto and add the expansive land of the old west and you've got yourself Red Dead Redemption. In this game you play the role of John Marston, a former outlaw hunting down his old gang in order to be granted amnesty. Because it's set an entirely different century from Grand Theft Auto, this game was modified to compensate for the lack of modern technology. Law enforcement has no way of pursuing you unless a crime was witnessed by someone. The scenery and sound are all deemed high quality and a natural fit to the gameplay. There's even a zombie expansion, which of course isn't natural, but still flows with this game. Red Dead Redemption has been given near perfect scores and sold over 13 million copies worldwide. It also won several Game of the Year awards from numerous publications.


Gertrude Braithwaite's story is a tragic and horrifying one, and is part of the larger Braithwaite-Gray feud that players will be familiar with in Red Dead Redemption 2 . During "The Course of True Love" missions, you can eventually learn about Gertrude Braithwaite being locked away in an outhouse by her family to hide her disfigurement and mental illn

This is where it will be interesting to see if Rockstar has learned from games like The Witcher. RDRII could showcase mature tales that not only make for interesting stories but also allow the player to forget they are doing a side-quest, instead getting lost in the game's world. This doesn’t look to be a problem though, with heavy emphasis on the wide range of a cast seen throughout the trailer even if just the tip of the iceberg. Like GTAV, RDRII is giving its audience a living breathing world, that famous — when this is off the world keeps going — mentality.

It’s no secret that Red Dead Redemption 2 will be Rockstar’s most ambitious open-world game yet, with a map that is as massive as it is rich with characters, places and things to do. RDR2 is promising a living world and from the previews of said game it looks like RDR2 is going to deliver just that. Immersing ones’ self in the boots of Arthur Morgan (protagonist) would be a missed opportunity for feeling that immersion on an entirely different level. Things look at this website a lot different when their happening through our eyes. While third person offers certain game vantages it can take away from the feeling of actually being whatever character.

Welcome to This Week in Gaming, where we take a look back at some of the most newsworthy events in gaming history from last year to even decades ago that happened this very week. Take a gander at some of the highlights and see which spark nostalgia and which may still be news to you.

Not to be outdone by Microsoft, Sony made their huge announcement only four days after the Xbox 360 was revealed. It all went down at E3 2005 when Sony announced plans for their latest system, the PlayStation 3. During the conference, the console was shown with a boomerang controller which was later modified. There was no actual gameplay footage of its titles but pre-rendered videos of Final Fantasy VII and Metal Gear Solid 4: Guns of the Patriots. The prototype of the system was priced between $500 and $600 USD. More information and demos were revealed months later at the Tokyo Game Show. PlayStation 3 didn't launch for another year, but when it did, every single gamer automatically picked sides between the seventh generation console war.


There are hidden locations, such as caves, catacombs, and even an entire underground city, that players may completely miss if they aren't observant enough. Side quests can be started by finding hidden NPCs, who gives almost zero information on how to complete their task, leaving the player to use the ole noggin to figure out how to complete it. Discovering secret locations, finding hidden bosses, and completing vague questlines, on top of the main story, will push the player's playtime into the triple digits. Even when you think you've exhausted everything to do, if you explore enough, you'll stumble onto something new in Elden R


While the above details are horrifying enough, some fans have developed extensive theories surrounding Gertrude, particularly related to the manner of her death and the nature of the "numbers" she continually repeats from within the outhouse. Gertrude's number sequence is repeated in a set pattern, and while this detail is likely meant to reiterate the extent of her mental illness, fans such as Strange Man on YouTube have far larger conspiracies in m


Without a doubt, FromSoftware's Bloodborne is one of the greatest games to ever launch exclusively for the PS4 thanks to how it perfectly elevates the combat and world design of Dark Souls into Gothic, Lovecraftian Victorian-era hor

I will immediately state that I'm not pointing a finger at Rockstar saying they copied another game. In this industry, like any art, learning from others goes a long way. Rockstar has always been able to craft exceptional games -- just look at the most recent years of success with GTAV Online or any of the GTAs. What has Rockstar learned? From the looks of it, that it’s possible to create epic playscapes representative of our real world that will be fun to play in without fantasy or sci-fi. It has gotten a bit tedious that every game that’s willing to put out these massive sandboxes restricts it to stories of fiction, except Rockstar of course. Covering a bit more ground, the upcoming Assassin’s Creed is also helping fill this much-needed role for games.