Project X Game Promises 400 Player Battles
PlayerUnknown's Battlegrounds, the Bluehole-developed and published multiplayer online Battle Royale title that has taken the gaming world by storm, might have some hefty competition in its midst. A mysterious game known as Project X aims to take what PlayerUnknown's Battlegrounds does well and elevate it to the next level, surpassing PUBG 's 100-player gameplay on an 8km by 8km map with 400-player battles on an even bigger
Meanwhile, the second map is a bit smaller: coming in at 4x4km. Located in a desert city, the map is described as war ravaged in the streets and buried by sandstorms. The south and east areas feature a canyon with a river running through it, which supports the small villages that remain after the city was destroyed. The north area of the map features hillside sl
Those interested in learning more about Project X can tune into EGX this week, during which members of the creative team will make appearances on the "Breaking Rules and Making Worlds: The Future of the MMO" panel on Thursday, September
The details come via Game Informer who relay that the first map is an island on the Adriatic Sea, which was part of the Yugoslavian territories. It is described as having Mediterranean coasts on the south side, dense forests on the north side, and snowy mountains in the center. The island is 8x8km and will feature a variety of architect
What's even more bonkers is that all of this relatively came out of nowhere. No one predicted this. Sure, a new Minecraft or Grand Theft Auto will see mega numbers out the gate. But who could have foreseen the battle royale survival shooter and debut project from developer Bluehole selling 10 million copies (and counting) before it even fully releases? Well, the game's director and designer Brendan Greene sure didn't. And Bluehole even less
"We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press. This was never discussed with us and we don’t feel that it’s rig
For those that don’t know: PlayerUnknown’s Battlegrounds is a third-person battle-royale, last-man-standing shooter from PLAYERUNKNOWN aka Brendan Green, a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1: King of the Hill, Greene is co-developing the game with the aforementioned Bluehole. And apparently Green has struck gold.
Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown's Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr
In a few days, Epic Game's co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole's __ standalone Battle Royale survival shooter, PlayerUnknown's Battlegrounds, which is the first of its k
In the game, players start with nothing and must fight to locate weapons and supplies in a battle to be the lone survivor. Described as a "realistic" and "high tension," the game takes place on a large 8×8 km island built in Unreal Engine 4. It’s wildly intense at times, and has created some the best GIFs in video games since its launch.
Currently in the works at studio Automation in the United Kingdom, Project X includes a last-man standing player-versus-player "sport" mode that allows up to 400 players to compete at a time, which is where comparisons to the well-loved PUBG DLC|https://pubgplayground.Com/ will undoubtedly be made. But the enigmatic game is much more than just one hoping to trump one of this year's biggest games. It actually offers up to 1,000 concurrent players to battle in a single world on a staggeringly large 12km by 12km
Playerunknown's Battleground is currently available as a part of Steam's Early Access program, and has been since March 23rd, 2017. It's currently unknown (pardon the pun) when the title will be coming to the PlayStation 4, or any other console for that matter.
Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole's shooter, but is more of a copy and paste eff
This would be an incredible game to play, but it all sounds pretty ambitious – and even a bit unrealistic, with many questioning how it's even possible. Firstly, Automaton has previous experience in multiplayer games; its most recent development was the psychological stealth and combat title Deceit . More than that, the technical creation has to do with a cloud-based technology called SpatialOS, built by London games company Improbable. The tech allows the game to operate within the cloud, thus letting developers exceed the power capacity of a single game engine or particular ser
If you've never heard of PlayerUnknown's Battlegrounds __ before, it's essentially a game where you and a bunch of other players are dropped onto a map and forced to kill each other until only one player, or squad, rema